diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/sst.c | 12 |
1 files changed, 11 insertions, 1 deletions
@@ -167,7 +167,17 @@ static bool already_loaded = false, skip_unload = false; // auto-update message. see below in do_featureinit() static const char *updatenotes = "\ -* various internal cleanup\n\ +* Added the ability to display this update information, hi there!\n\ +* Fixed loading if the game is under a Unicode/foreign-language file path\n\ +* Added sst_alias_remove and sst_alias_clear commands\n\ +* Autojump in Portal now requires sv_cheats 1, to keep the moderators happy\n\ +* The plugin can be loaded under Portal 2 again, although it might not do much\n\ +* cl_showdemooverlay is now unhidden for use as a recording indicator\n\ +* Added rapid resetting of L4D1/2 runs via the sst_l4d_quickreset command\n\ +* Added sst_mouse_factor, which can scale down raw input for view-snap tricks\n\ +* Reimplemented snd_mute_losefocus for games that don't have it\n\ +* Improved error messages across the board, so it's easier to report issues\n\ +* Fixed a bunch of other minor bugs and cleaned up tons of code\n\ "; #include <featureinit.gen.h> // generated by build/codegen.c |