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-rw-r--r--src/fixes.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/fixes.c b/src/fixes.c
index 4931197..9701aed 100644
--- a/src/fixes.c
+++ b/src/fixes.c
@@ -1,5 +1,6 @@
/*
* Copyright © 2022 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2022 Hayden K <imaciidz@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -41,6 +42,7 @@ void fixes_apply(void) {
unhide("demo_legacy_rollback");
unhide("demo_pauseatservertick");
unhide("demo_quitafterplayback");
+ unhide("demo_interpolateview");
// handy console stuff
unhide("con_filter_enable");
@@ -89,6 +91,15 @@ void fixes_apply(void) {
v->parent->hasmax = true; v->parent->maxval = 0;
}
}
+
+ // For some reason, L4D1 v1.0 hides mat_monitorgamma and doesn't archive it.
+ // This means on every startup it's necessary to manually set non-default
+ // values via the menu. This change here brings it in line with newest Steam
+ // L4D1, all versions of L4D2, and probably all other Source games for
+ // convenience.
+ if (GAMETYPE_MATCHES(L4D1)) {
+ chflags("mat_monitorgamma", CON_HIDDEN | CON_DEVONLY, CON_ARCHIVE);
+ }
}
// vi: sw=4 ts=4 noet tw=80 cc=80