diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/autojump.c | 31 |
1 files changed, 22 insertions, 9 deletions
diff --git a/src/autojump.c b/src/autojump.c index 9d4e513..bba5eb4 100644 --- a/src/autojump.c +++ b/src/autojump.c @@ -37,13 +37,26 @@ static void *gmsv = 0, *gmcl = 0; typedef bool (*VCALLCONV CheckJumpButton_func)(void *); static CheckJumpButton_func origsv, origcl; -static bool VCALLCONV hook(void *this) { - struct CMoveData **mvp = mem_offset(this, off_mv), *mv = *mvp; - // use 0 idx for client side, as server indices start at 1 - // FIXME: does this account for splitscreen??? - int i = this == gmsv ? handleidx(mv->playerhandle) : 0; - if (con_getvari(sst_autojump) && !justjumped[i]) mv->oldbuttons &= ~IN_JUMP; - return justjumped[i] = (this == gmsv ? origsv : origcl)(this); +static bool VCALLCONV hooksv(void *this) { + struct CMoveData *mv = mem_loadptr(mem_offset(this, off_mv)); + int idx = handleidx(mv->playerhandle); + if (con_getvari(sst_autojump) && mv->firstrun && !justjumped[idx]) { + mv->oldbuttons &= ~IN_JUMP; + } + bool ret = origsv(this); + if (mv->firstrun) justjumped[idx] = ret; + return ret; +} + +static bool VCALLCONV hookcl(void *this) { + struct CMoveData *mv = mem_loadptr(mem_offset(this, off_mv)); + // FIXME: this will stutter in the rare case where justjumped is true. + // currently doing clientside justjumped handling makes multiplayer + // prediction in general wrong, so this'll need more work to do totally + // properly. + //if (con_getvari(sst_autojump) && !justjumped[0]) mv->oldbuttons &= ~IN_JUMP; + mv->oldbuttons &= ~IN_JUMP; + return justjumped[0] = origcl(this); } static bool unprot(void *gm) { @@ -78,9 +91,9 @@ bool autojump_init(void) { } if (!unprot(gmcl)) return false; origsv = (CheckJumpButton_func)hook_vtable(*(void ***)gmsv, - vtidx_CheckJumpButton, (void *)&hook); + vtidx_CheckJumpButton, (void *)&hooksv); origcl = (CheckJumpButton_func)hook_vtable(*(void ***)gmcl, - vtidx_CheckJumpButton, (void *)&hook); + vtidx_CheckJumpButton, (void *)&hookcl); sst_autojump->base.flags &= ~CON_HIDDEN; return true; |