diff options
Diffstat (limited to 'src/sst.c')
-rw-r--r-- | src/sst.c | 9 |
1 files changed, 1 insertions, 8 deletions
@@ -28,7 +28,6 @@ #include "ent.h" #include "fov.h" #include "fixes.h" -#include "gamedata.h" #include "gameinfo.h" #include "gametype.h" #include "hook.h" @@ -201,13 +200,7 @@ static bool already_loaded = false, skip_unload = false; static bool do_load(ifacefactory enginef, ifacefactory serverf) { factory_engine = enginef; factory_server = serverf; - if (!con_init(enginef, ifacever)) return false; - engineapi_init(); // load some other interfaces. also calls gamedata_init() - // detect p1 for the benefit of specific features - if (!GAMETYPE_MATCHES(Portal2) && con_findcmd("upgrade_portalgun")) { - _gametype_tag |= _gametype_tag_Portal1; - } - if (!gameinfo_init()) { con_disconnect(); return false; } + if (!engineapi_init(ifacever)) return false; const void **p = vtable_firstdiff; if (GAMETYPE_MATCHES(Portal2)) *p++ = (void *)&nop_p_v; // ClientFullyConnect |