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-rw-r--r--src/nomute.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/nomute.c b/src/nomute.c
index 93cfcd2..6a42d46 100644
--- a/src/nomute.c
+++ b/src/nomute.c
@@ -1,6 +1,6 @@
/*
* Copyright © 2023 Willian Henrique <wsimanbrazil@yahoo.com.br>
- * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2024 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -18,16 +18,17 @@
// TODO(linux): this is currently only built on Windows, but a linux
// implementation would be also useful for some games e.g. L4D2
+// NOTE: all three of these headers must be in this order. annoyingly.
+#include <Windows.h>
+#include <mmeapi.h>
+#include <dsound.h>
+
#include "con_.h"
#include "errmsg.h"
#include "feature.h"
#include "os.h"
#include "sst.h"
-// these have to come after Windows.h (via os.h) and in this order
-#include <mmeapi.h>
-#include <dsound.h>
-
FEATURE("inactive window audio control")
DEF_CVAR_UNREG(snd_mute_losefocus,