diff options
Diffstat (limited to 'src/l4dwarp.c')
-rw-r--r-- | src/l4dwarp.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/l4dwarp.c b/src/l4dwarp.c index 24c3873..d24e39c 100644 --- a/src/l4dwarp.c +++ b/src/l4dwarp.c @@ -1,5 +1,5 @@ /* - * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com> + * Copyright © 2024 Michael Smith <mikesmiffy128@gmail.com> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above @@ -25,6 +25,7 @@ #include "gamedata.h" #include "gametype.h" #include "intdefs.h" +#include "langext.h" #include "mem.h" #include "vcall.h" @@ -41,7 +42,7 @@ DECL_VFUNC_DYN(void, Teleport, const struct vec3f */*pos*/, DEF_CCMD_HERE_UNREG(sst_l4d_testwarp, "Simulate a bot warping to you", CON_SERVERSIDE | CON_CHEAT) { struct edict *ed = ent_getedict(con_cmdclient + 1); - if (!ed) { errmsg_errorx("couldn't access player entity"); return; } + if_cold (!ed) { errmsg_errorx("couldn't access player entity"); return; } void *e = GetBaseEntity(ed->ent_unknown); // is this call required? struct vec3f *org = mem_offset(e, off_entpos); struct vec3f *ang = mem_offset(e, off_eyeang); |