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Diffstat (limited to 'src/gamedata.c')
-rw-r--r-- | src/gamedata.c | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/gamedata.c b/src/gamedata.c new file mode 100644 index 0000000..7ebbb22 --- /dev/null +++ b/src/gamedata.c @@ -0,0 +1,31 @@ +/* + * Copyright © 2021 Michael Smith <mikesmiffy128@gmail.com> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH + * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, + * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM + * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR + * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#include <stdbool.h> + +#include "gametype.h" + +// same as gamedata.h, not worth putting in its own thing +// (it's also in con_.c. whatever) +#ifdef _WIN32 +#define NVDTOR 1 +#else +#define NVDTOR 2 +#endif + +#include <gamedatainit.gen.h> + +// vi: sw=4 ts=4 noet tw=80 cc=80 |