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Diffstat (limited to 'src/bitbuf.h')
-rw-r--r-- | src/bitbuf.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/bitbuf.h b/src/bitbuf.h new file mode 100644 index 0000000..8ce5535 --- /dev/null +++ b/src/bitbuf.h @@ -0,0 +1,99 @@ +/* + * Copyright © 2021 Michael Smith <mikesmiffy128@gmail.com> + * + * Permission to use, copy, modify, and/or distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH + * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, + * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM + * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR + * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef INC_BITBUF_H +#define INC_BITBUF_H + +#include <stdbool.h> + +#include "intdefs.h" + +// NOTE: This code assumes it's running on a little endian machine, because, +// well, the game runs on a little endian machine. +// *technically* this could break unit tests in a contrived cross-compile +// scenario? right now none of the tests care about actual bit values, and we +// don't cross compile, so this won't matter till later. :) + +// handle 8 bytes at a time (COULD do 16 with SSE, but who cares this is fine) +typedef uvlong bitbuf_cell; +static const int bitbuf_cell_bits = sizeof(bitbuf_cell) * 8; +static const int bitbuf_align = _Alignof(bitbuf_cell); + +/* A bit buffer, ABI-compatible with bf_write defined in tier1/bitbuf.h */ +struct bitbuf { + union { + char *buf; /* NOTE: the buffer MUST be aligned as bitbuf_cell! */ + bitbuf_cell *buf_as_cells; + }; + int sz, nbits, curbit; + bool overflow, assert_on_overflow; + const char *debugname; +}; + +/* Append a value to the bitbuffer, with a specfied length in bits. */ +static inline void bitbuf_appendbits(struct bitbuf *bb, bitbuf_cell x, + int nbits) { + int idx = bb->curbit / bitbuf_cell_bits; + int shift = bb->curbit % bitbuf_cell_bits; + // OR into the existing cell (lower bits were already set!) + bb->buf_as_cells[idx] |= x << shift; + // assign the next cell (that also clears the upper bits for the next OR) + // note: if nbits fits in the first cell, this just 0s the next cell, which + // is absolutely fine + bb->buf_as_cells[idx + 1] = x >> (bitbuf_cell_bits - shift); + bb->curbit += nbits; +} + +/* Append a byte to the bitbuffer - same as appendbits(8) but more convenient */ +static inline void bitbuf_appendbyte(struct bitbuf *bb, uchar x) { + bitbuf_appendbits(bb, x, 8); +} + +/* Append a sequence of bytes to the bitbuffer, with length given in bytes */ +static inline void bitbuf_appendbuf(struct bitbuf *bb, const char *buf, + uint len) { + // NOTE! This function takes advantage of the fact that nothing unaligned + // is page aligned, so accessing slightly outside the bounds of buf can't + // segfault. This is absolutely definitely technically UB, but it's unit + // tested and apparently works in practice. If something weird happens + // further down the line, sorry! + usize unalign = (usize)buf % bitbuf_align; + if (unalign) { + // round down the pointer + bitbuf_cell *p = (bitbuf_cell *)((usize)buf & ~(bitbuf_align - 1)); + // shift the stored value (if it were big endian, the shift would have + // to be the other way, or something) + bitbuf_appendbits(bb, *p >> (unalign * 8), (bitbuf_align - unalign) * 8); + buf += sizeof(bitbuf_cell) - unalign; + len -= unalign; + } + bitbuf_cell *aligned = (bitbuf_cell *)buf; + for (; len > sizeof(bitbuf_cell); len -= sizeof(bitbuf_cell), ++aligned) { + bitbuf_appendbits(bb, *aligned, bitbuf_cell_bits); + } + // unaligned end bytes + bitbuf_appendbits(bb, *aligned, len * 8); +} + +/* Clear the bitbuffer to make it ready to append new data */ +static inline void bitbuf_reset(struct bitbuf *bb) { + bb->buf[0] = 0; // we have to zero out the lowest cell since it gets ORed + bb->curbit = 0; +} + +#endif + +// vi: sw=4 ts=4 noet tw=80 cc=80 |