diff options
Diffstat (limited to 'src/bitbuf.h')
-rw-r--r-- | src/bitbuf.h | 58 |
1 files changed, 33 insertions, 25 deletions
diff --git a/src/bitbuf.h b/src/bitbuf.h index a2ee60f..404dc9d 100644 --- a/src/bitbuf.h +++ b/src/bitbuf.h @@ -19,47 +19,50 @@ #include "intdefs.h" -// NOTE: This code assumes it's running on a little endian machine, because, -// well, the game runs on a little endian machine. -// *technically* this could break unit tests in a contrived cross-compile -// scenario? right now none of the tests care about actual bit values, and we -// don't cross compile, so this won't matter till later. :) +// NOTE: This code is not big-endian-safe, because the game itself is little- +// endian. This could theoretically break tests in odd cross-compile scenarios, +// but no tests currently look at actual bit values so it's fine for now. -// handle 8 bytes at a time (COULD do 16 with SSE, but who cares this is fine) -typedef uvlong bitbuf_cell; +// handle one machine word at a time (SIMD is probably not worth it... yet?) +typedef usize bitbuf_cell; static const int bitbuf_cell_bits = sizeof(bitbuf_cell) * 8; static const int bitbuf_align = _Alignof(bitbuf_cell); /* A bit buffer, ABI-compatible with bf_write defined in tier1/bitbuf.h */ struct bitbuf { union { - char *buf; /* NOTE: the buffer MUST be aligned as bitbuf_cell! */ - bitbuf_cell *buf_as_cells; + char *buf; /* NOTE: the buffer SHOULD be aligned as bitbuf_cell! */ + bitbuf_cell *cells; }; - int sz, nbits, curbit; + int sz, nbits; + uint curbit; // made unsigned so divisions can become shifts (hopefully...) bool overflow, assert_on_overflow; const char *debugname; }; -/* Append a value to the bitbuffer, with a specfied length in bits. */ -static inline void bitbuf_appendbits(struct bitbuf *bb, bitbuf_cell x, - int nbits) { +// detail: need a cell internally, but API users shouldn't rely on 64-bit size +static inline void _bitbuf_append(struct bitbuf *bb, bitbuf_cell x, int nbits) { int idx = bb->curbit / bitbuf_cell_bits; int shift = bb->curbit % bitbuf_cell_bits; // OR into the existing cell (lower bits were already set!) - bb->buf_as_cells[idx] |= x << shift; + bb->cells[idx] |= x << shift; // assign the next cell (that also clears the upper bits for the next OR) // if nbits fits in the first cell, this zeros the next cell, which is fine - bb->buf_as_cells[idx + 1] = x >> (bitbuf_cell_bits - shift); + bb->cells[idx + 1] = x >> (bitbuf_cell_bits - shift); bb->curbit += nbits; } -/* Append a byte to the bitbuffer - same as appendbits(8) but more convenient */ +/* Appends a value to the bit buffer, with a specfied length in bits. */ +static inline void bitbuf_appendbits(struct bitbuf *bb, uint x, int nbits) { + _bitbuf_append(bb, x, nbits); +} + +/* Appends a byte to the bit buffer. */ static inline void bitbuf_appendbyte(struct bitbuf *bb, uchar x) { - bitbuf_appendbits(bb, x, 8); + _bitbuf_append(bb, x, 8); } -/* Append a sequence of bytes to the bitbuffer, with length given in bytes */ +/* Appends a sequence of bytes to the bit buffer, with length given in bytes. */ static inline void bitbuf_appendbuf(struct bitbuf *bb, const char *buf, uint len) { // NOTE! This function takes advantage of the fact that nothing unaligned @@ -67,25 +70,30 @@ static inline void bitbuf_appendbuf(struct bitbuf *bb, const char *buf, // segfault. This is absolutely definitely technically UB, but it's unit // tested and apparently works in practice. If something weird happens // further down the line, sorry! - usize unalign = (usize)buf % bitbuf_align; + usize unalign = (usize)buf & (bitbuf_align - 1); if (unalign) { // round down the pointer - bitbuf_cell *p = (bitbuf_cell *)((usize)buf & ~(bitbuf_align - 1)); + bitbuf_cell *p = (bitbuf_cell *)((usize)buf - unalign); // shift the stored value (if it were big endian, the shift would have // to be the other way, or something) - bitbuf_appendbits(bb, *p >> (unalign * 8), (bitbuf_align - unalign) * 8); + _bitbuf_append(bb, *p >> (unalign << 3), (bitbuf_align - unalign) << 3); buf += sizeof(bitbuf_cell) - unalign; len -= unalign; } bitbuf_cell *aligned = (bitbuf_cell *)buf; - for (; len > sizeof(bitbuf_cell); len -= sizeof(bitbuf_cell), ++aligned) { - bitbuf_appendbits(bb, *aligned, bitbuf_cell_bits); + for (; len >= sizeof(bitbuf_cell); len -= sizeof(bitbuf_cell), ++aligned) { + _bitbuf_append(bb, *aligned, bitbuf_cell_bits); } // unaligned end bytes - bitbuf_appendbits(bb, *aligned, len * 8); + _bitbuf_append(bb, *aligned, len << 3); +} + +/* 0-pad the bit buffer up to the next whole byte boundary. */ +static inline void bitbuf_roundup(struct bitbuf *bb) { + bb->curbit += -(uint)bb->curbit & 7; } -/* Clear the bitbuffer to make it ready to append new data */ +/* Clear the bit buffer to make it ready to append new data. */ static inline void bitbuf_reset(struct bitbuf *bb) { bb->buf[0] = 0; // we have to zero out the lowest cell since it gets ORed bb->curbit = 0; |