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-rw-r--r--gamedata/inputsystem.kv17
1 files changed, 0 insertions, 17 deletions
diff --git a/gamedata/inputsystem.kv b/gamedata/inputsystem.kv
deleted file mode 100644
index 3c13e09..0000000
--- a/gamedata/inputsystem.kv
+++ /dev/null
@@ -1,17 +0,0 @@
-// = inputsystem library =
-
-vtidx_SleepUntilInput {
- default 31 // TODO(compat): don't really know yet if this causes any issues
- Portal2 34 // IAppSystem changes
-}
-
-// XXX: This function won't always exist even when has_ is true.
-// It's only used by rinput.c after checking that m_rawinput exists.
-vtidx_GetRawMouseAccumulators {
- L4D1 39
- L4D2 37
- 2013 39
- Portal2 50
-}
-
-// vi: sw=4 ts=4 noet tw=80 cc=80 ft=text