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+# Format: variable sendtable[/subtable/...]/property
+# Example: off_coolvar CClassName/m_pSubTableThing/m_fCoolVariable
+
+off_entpos CBaseEntity/m_vecOrigin
+# look angles, currently just for L4D1/2, can add other games as needed
+off_eyeang CCSPlayer/m_angEyeAngles[0]
+
+# vi: sw=4 ts=4 noet tw=80 cc=80