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Diffstat (limited to 'gamedata/engine.kv')
-rw-r--r-- | gamedata/engine.kv | 181 |
1 files changed, 0 insertions, 181 deletions
diff --git a/gamedata/engine.kv b/gamedata/engine.kv deleted file mode 100644 index 304b218..0000000 --- a/gamedata/engine.kv +++ /dev/null @@ -1,181 +0,0 @@ -// = engine library = - -// ICvar -// XXX: const and non-const entries might be flipped here on Windows, not 100% -// sure. kind of just choosing not to care thusfar, as it still works the same! -vtidx_AllocateDLLIdentifier { default 5 Portal2 8 } -vtidx_RegisterConCommand { default 6 Portal2 9 } -vtidx_UnregisterConCommands { default 8 Portal2 11 } -//vtidx_FindComandBase { default 10 Portal2 13 } // unused -vtidx_FindVar { default 12 Portal2 15 } -//vtidx_FindVar_const { default 13 Portal2 16 } // e.g. this might be wrong(???) -vtidx_FindCommand { default 14 Portal2 17 } -vtidx_CallGlobalChangeCallbacks { default 20 L4Dx 18 Portal2 21 } -vtidx_ConsoleColorPrintf { OrangeBoxbased 23 L4Dx 21 Portal2 24 } - -// CDemoRecorder -vtidx_StartRecording 2 -vtidx_SetSignonState 3 -vtidx_StopRecording 7 -vtidx_RecordPacket 11 - -// VEngineClient -vtidx_IsInGame { - Client015 26 - Client014 { - L4D2 28 - 2013 26 - } - Client013 { - L4D1 27 - default 26 - } - // TODO(compat): unconfirmed, and OE support isn't really a thing yet anyway - //Client012 28 -} -vtidx_GetGameDirectory { - Client015 35 // current portal 2 - Client014 { - L4D2 73 // YES IT'S SEVENTY THREE ALL OF A SUDDEN. - 2013 35 - } - Client013 { - L4Dx 36 // AND THEN THEY CHANGED IT BACK LATER! (on 2.0.4.1) - default 35 // <- most things have this! - } - Client012 37 // dmomm, ep1, ... -} -vtidx_GetEngineBuildNumber { - Client013 { - L4D2 99 - Portal2 100 - } - Client014 { - L4D2 31 - 2013 98 - } - Portal1_3420 91 - // TODO(compat): we'll need these... but need to detect first - //Portal1_5135 102 - //L4D1_1005 99 - //L4D1_Steam 97 -} - -// IGameUIFuncs -vtidx_GetDesktopResolution 5 - -// IGame/CGame -vtidx_DispatchAllStoredGameMessages 16 - -// VEngineServer -vtidx_PEntityOfEntIndex { OrangeBox 19 } // probably OE too but??? -vtidx_ServerCommand { OrangeBoxbased 36 } - -sz_edict { - default 20 - L4Dbased 16 // see engineapi.h comment -} - -// vgui::Panel -vtidx_SetPaintEnabled { - default 67 - Client013 { - L4D1 68 - L4D2 { - default 71 - L4D2_2147plus 72 - } - } - Client014 { - L4D2 70 - } -} -vtidx_Paint { - default 123 - Client014 { L4D2 126 } // 2000 - Client013 { - L4D2 { - default 127 // 2045 - L4D2_2147plus 128 - } - } -} - -// SendProp -sz_SendProp { - // wrapping all these in 005 for right now. - // will need at least 009 as well at some point! - SrvDLL005 { - OrangeBox 76 - L4D1 80 - L4D2 84 - Portal2 84 - } - //2013 80 // TODO(compat): not sure about 2013/009 yet -} -off_SP_varname { - SrvDLL005 { - OrangeBox 44 - //L4Dbased 48 // TODO(compat): haven't tested Survivors - // for now do this instead: - L4D 48 - Portal2 48 - } - //2013 48 // TODO(compat): not sure about 2013/009 yet pt2 -} -off_SP_offset { - SrvDLL005 { - OrangeBox 68 - L4D1 72 - L4D2 76 - Portal2 76 - } - //2013 72 // TODO(compat): not sure about 2013/009 yet pt3 -} - -// CBaseServer/CGameServer -vtidx_GetSpawnCount { - //OrangeBox "13 + NVDTOR" // not used right now anyway - L4D1 "13 + NVDTOR" - L4D2 "14 + NVDTOR" // GetTimescale() added, pushed it down - // rest untested, add later if/when actually needed for something -} - -// IEngineVGuiInternal/CEngineVGui -vtidx_GetPanel NVDTOR -vtidx_VGuiConnect { // note: the actual name is Connect() but that's too generic - default "3 + NVDTOR" - L4Dbased { - default "4 + NVDTOR" // ActivateGameUI added - L4DS "5 + NVDTOR" // some other crap added, god knows - } -} -vtidx_VGuiIsInitialized { // likewise, function is just called IsInitialized() - default "6 + NVDTOR" - L4Dbased { - default "7 + NVDTOR" - L4DS "8 + NVDTOR" - } -} - -// CDedicatedServerAPI -vtidx_RunFrame 7 - -// IEngine -vtidx_Frame "4 + NVDTOR" - -// CEngineTool -vtidx_GetRealTime { - default 34 // HL2, P1, L4D1, BMS - // OE, DMoMM 24 - L4D2 35 - Portal2 36 -} -vtidx_HostFrameTime { - default 35 - // OE, DMoMM 25 - L4D2 38 - Portal2 39 -} - -// vi: sw=4 ts=4 noet tw=80 cc=80 ft=text |