diff options
-rw-r--r-- | src/sst.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -135,7 +135,7 @@ nc: gamedata_init(); // NOTE: this is technically redundant for early versions but I CBA writing // a version check; it's easier to just do this unilaterally. - if (GAMETYPE_MATCHES(L4D2)) { + if (GAMETYPE_MATCHES(L4D2x)) { void *kvs = KeyValuesSystem(); kvsvt = *(void ***)kvs; if (!os_mprot(kvsvt + 4, sizeof(void *), PAGE_READWRITE)) { |