diff options
-rw-r--r-- | src/engineapi.h | 13 | ||||
-rw-r--r-- | src/sst.c | 32 |
2 files changed, 35 insertions, 10 deletions
diff --git a/src/engineapi.h b/src/engineapi.h index e95e282..44366f5 100644 --- a/src/engineapi.h +++ b/src/engineapi.h @@ -137,8 +137,7 @@ extern void *globalvars; extern void *inputsystem, *vgui; // XXX: not exactly engine *API* but not curently clear where else to put this -struct CPlugin { - char description[128]; +struct CPlugin_common { bool paused; void *theplugin; // our own "this" pointer (or whichever other plugin it is) int ifacever; @@ -146,6 +145,16 @@ struct CPlugin { // because CServerPlugin::Load() erroneously shadows this field with a local void *module; }; +struct CPlugin { + char description[128]; + union { + struct CPlugin_common v1; + struct { + char basename[128]; // WHY VALVE WHYYYYYYY!!!! + struct CPlugin_common common; + } v2; + }; +}; struct CServerPlugin /* : IServerPluginHelpers */ { void **vtable; struct CUtlVector plugins; @@ -348,6 +348,15 @@ static con_cmdcb orig_plugin_load_cb, orig_plugin_unload_cb; static int ownidx; // XXX: super hacky way of getting this to do_unload() +static bool ispluginv1(const struct CPlugin *plugin) { + // basename string is set with strncmp(), so if there's null bytes with more + // stuff after, we can't be looking at a v2 struct. and we expect null bytes + // in ifacever, since it's a small int value + return (plugin->v2.basename[0] == 0 || plugin->v2.basename[0] == 1) && + plugin->v1.theplugin && plugin->v1.ifacever < 256 && + plugin->v1.ifacever; +} + static void hook_plugin_load_cb(const struct con_cmdargs *args) { if (args->argc == 1) return; if (!CHECK_AllowPluginLoading(true)) return; @@ -359,10 +368,15 @@ static void hook_plugin_unload_cb(const struct con_cmdargs *args) { if (!CHECK_AllowPluginLoading(false)) return; int idx = atoi(args->argv[1]); struct CPlugin **plugins = pluginhandler->plugins.m.mem; - if (idx >= 0 && idx < pluginhandler->plugins.sz && - plugins[idx]->theplugin == &plugin_obj) { - sst_userunloaded = true; - ownidx = idx; + if (idx >= 0 && idx < pluginhandler->plugins.sz) { + const struct CPlugin *plugin = plugins[idx]; + // XXX: *could* memoise the ispluginv1 call, but... meh. effort. + const struct CPlugin_common *common = ispluginv1(plugin) ? + &plugin->v1: &plugin->v2.common; + if (common->theplugin == &plugin_obj) { + sst_userunloaded = true; + ownidx = idx; + } #ifdef __clang__ // thanks clang for forcing use of return here and THEN warning about it #pragma clang diagnostic push @@ -416,12 +430,14 @@ static void do_unload(void) { cmd_plugin_unload->cb = orig_plugin_unload_cb; #ifdef _WIN32 // this bit is only relevant in builds that predate linux support struct CPlugin **plugins = pluginhandler->plugins.m.mem; - // see comment in CPlugin above. setting this to the real handle right + // see comment in CPlugin struct. setting this to the real handle right // before the engine tries to unload us allows it to actually do so. in // newer branches this is redundant but doesn't do any harm so it's just - // unconditional. NOTE: old engines ALSO just leak the handle and never - // call Unload() if Load() fails; can't really do anything about that. - plugins[ownidx]->module = ownhandle(); + // unconditional (for v1). NOTE: old engines ALSO just leak the handle + // and never call Unload() if Load() fails; can't really do anything + // about that. + struct CPlugin *plugin = plugins[ownidx]; + if (ispluginv1(plugin)) plugins[ownidx]->v1.module = ownhandle(); #endif } endfeatures(); |