diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-03-19 18:46:03 +0000 |
---|---|---|
committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-03-19 18:46:03 +0000 |
commit | 254c7be6edd17a3c33e9152097264f5b159b1b45 (patch) | |
tree | 1017c0053498185229a7510412d7557ad1e53eec /src | |
parent | 3a93a252d363c3c30bafd1867ac4bb5690822044 (diff) |
Fix a couple of errata
1. Why is it so hard to remember to bump the years aaaaaaaaaaaaaaaaaaaa
2. Aciidz wrote the mat_monitorgamma patch a while ago and it turns out
he since found out it's not version-specific, so the comment was
confusing.
Diffstat (limited to 'src')
-rw-r--r-- | src/fixes.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/fixes.c b/src/fixes.c index 9701aed..e0dd6f1 100644 --- a/src/fixes.c +++ b/src/fixes.c @@ -92,11 +92,10 @@ void fixes_apply(void) { } } - // For some reason, L4D1 v1.0 hides mat_monitorgamma and doesn't archive it. + // For some reason, L4D1 hides mat_monitorgamma and doesn't archive it. // This means on every startup it's necessary to manually set non-default - // values via the menu. This change here brings it in line with newest Steam - // L4D1, all versions of L4D2, and probably all other Source games for - // convenience. + // values via the menu. This change here brings it in line with pretty much + // all other Source games for convenience. if (GAMETYPE_MATCHES(L4D1)) { chflags("mat_monitorgamma", CON_HIDDEN | CON_DEVONLY, CON_ARCHIVE); } |