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authorWillian Henrique <wsimanbrazil@yahoo.com.br>2023-11-26 17:46:45 -0300
committerMichael Smith <mikesmiffy128@gmail.com>2023-11-26 21:35:57 +0000
commit44d805746e27c58f906ba73f541abcb363323a75 (patch)
tree0172780432ab3c4b8c3fd7d186daa29fca648525 /src/tier0stub.c
parent852ff29088e08a9f1673a070f5ff151e23e393ec (diff)
Hook Key_Event instead of DispatchInputEvent in AC
This fixes a crash in later L4D2 versions caused by the fact we were unknowingly hooking Key_Event already. Now we hook it all the time on purpose.
Diffstat (limited to 'src/tier0stub.c')
0 files changed, 0 insertions, 0 deletions