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authorMichael Smith <mikesmiffy128@gmail.com>2022-04-25 04:24:52 +0100
committerMichael Smith <mikesmiffy128@gmail.com>2022-04-25 04:24:52 +0100
commit117f3ad6ae3fb6df54bc553bd1efbab080d39606 (patch)
tree4afff34653060dd8a15110a10ac4055451f0e448 /src/rinput.c
parent9d1fea271bd823b6dc98feb61992bbe64b95a188 (diff)
Add engine_no_focus_sleep backport, fix codegen
Default gamedata values actually work the way they're supposed to now.
Diffstat (limited to 'src/rinput.c')
-rw-r--r--src/rinput.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rinput.c b/src/rinput.c
index 867b5be..8d94b36 100644
--- a/src/rinput.c
+++ b/src/rinput.c
@@ -31,7 +31,7 @@
// loaded. If m_rawinput already exists, we do nothing; people should use the
// game's native raw input instead in that case.
-#define ERR "sst: rinput: error: "
+#define ERR "rinput: error: "
#define USAGEPAGE_MOUSE 1
#define USAGE_MOUSE 2