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authorMichael Smith <mikesmiffy128@gmail.com>2023-11-20 20:22:55 +0000
committerMichael Smith <mikesmiffy128@gmail.com>2023-12-04 19:30:09 +0000
commit324ebec00666aeaa45828712fcc27b70ef86350a (patch)
treeb4353c23d9237c3acd2bac82b9b3f923e52244d5 /src/l4dmm.h
parent44d805746e27c58f906ba73f541abcb363323a75 (diff)
Add cutscene skipping to L4D quick reset
Also done with quite a lot of RE help from bill - thanks again!
Diffstat (limited to 'src/l4dmm.h')
-rw-r--r--src/l4dmm.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/l4dmm.h b/src/l4dmm.h
index 2897e17..7af0982 100644
--- a/src/l4dmm.h
+++ b/src/l4dmm.h
@@ -27,6 +27,12 @@
*/
const char *l4dmm_curcampaign(void);
+/*
+ * Returns true if the current map is known to be the first map of a campaign,
+ * false otherwise.
+ */
+bool l4dmm_firstmap(void);
+
#endif
// vi: sw=4 ts=4 noet tw=80 cc=80