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authorMichael Smith <mikesmiffy128@gmail.com>2022-04-24 04:10:36 +0100
committerMichael Smith <mikesmiffy128@gmail.com>2022-04-24 04:10:36 +0100
commit82aee3171eaa1d9a6eb69242655fd972bdd0b07b (patch)
treedb6c1cdec7b38c3d5a78ec76a59f14f1f95f6f26 /src/gameserver.h
parentaf33ebb75a4740d4cf9b6fdbfcbb3014a5226fe3 (diff)
Move WIN32_LEAN_AND_MEAN and NOMINMAX into flags
They're literally always defined thusfar, and it's always possible to include specific headers for other stuff. So, rather than litter the source with defines (which might not even work in the likes of os.h if some other system header already decided to define/include stuff), let's just define it at the build script level.
Diffstat (limited to 'src/gameserver.h')
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