diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2024-08-03 23:40:31 +0100 |
---|---|---|
committer | Michael Smith <mikesmiffy128@gmail.com> | 2024-08-23 20:37:37 +0100 |
commit | 83da606072ce272eb053d4e1497d77e647cfecae (patch) | |
tree | 71d0110881ff8685184c5f4ab720cc8d49c24678 /src/gameserver.c | |
parent | acbd30e0427b16f885f96aed59881ec04eff25bc (diff) |
Revise syntax macros and add a ton of branch hints
My new programming style is branch hints. All non-confusing branches
must be hinted when I can be bothered. It's faster, sometimes, maybe.
Also, start trying to use more signed sizes in at least some of the
places where it makes sense. Unsigned sizes are surprisingly
error-prone!
Diffstat (limited to 'src/gameserver.c')
-rw-r--r-- | src/gameserver.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gameserver.c b/src/gameserver.c index 5a76027..9e046ee 100644 --- a/src/gameserver.c +++ b/src/gameserver.c @@ -1,5 +1,5 @@ /* - * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com> + * Copyright © 2024 Michael Smith <mikesmiffy128@gmail.com> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above @@ -19,6 +19,7 @@ #include "feature.h" #include "gamedata.h" #include "intdefs.h" +#include "langext.h" #include "mem.h" #include "x86.h" #include "vcall.h" @@ -66,7 +67,7 @@ static bool find_sv(con_cmdcb pause_cb) { INIT { struct con_cmd *pause = con_findcmd("pause"); - if (!find_sv(pause->cb)) { + if_cold (!find_sv(pause->cb)) { errmsg_errorx("couldn't find game server object\n"); return false; } |