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authorMichael Smith <mikesmiffy128@gmail.com>2024-08-03 23:40:31 +0100
committerMichael Smith <mikesmiffy128@gmail.com>2024-08-23 20:37:37 +0100
commit83da606072ce272eb053d4e1497d77e647cfecae (patch)
tree71d0110881ff8685184c5f4ab720cc8d49c24678 /src/gameserver.c
parentacbd30e0427b16f885f96aed59881ec04eff25bc (diff)
Revise syntax macros and add a ton of branch hints
My new programming style is branch hints. All non-confusing branches must be hinted when I can be bothered. It's faster, sometimes, maybe. Also, start trying to use more signed sizes in at least some of the places where it makes sense. Unsigned sizes are surprisingly error-prone!
Diffstat (limited to 'src/gameserver.c')
-rw-r--r--src/gameserver.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gameserver.c b/src/gameserver.c
index 5a76027..9e046ee 100644
--- a/src/gameserver.c
+++ b/src/gameserver.c
@@ -1,5 +1,5 @@
/*
- * Copyright © 2023 Michael Smith <mikesmiffy128@gmail.com>
+ * Copyright © 2024 Michael Smith <mikesmiffy128@gmail.com>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
@@ -19,6 +19,7 @@
#include "feature.h"
#include "gamedata.h"
#include "intdefs.h"
+#include "langext.h"
#include "mem.h"
#include "x86.h"
#include "vcall.h"
@@ -66,7 +67,7 @@ static bool find_sv(con_cmdcb pause_cb) {
INIT {
struct con_cmd *pause = con_findcmd("pause");
- if (!find_sv(pause->cb)) {
+ if_cold (!find_sv(pause->cb)) {
errmsg_errorx("couldn't find game server object\n");
return false;
}