diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-30 00:23:31 +0100 |
---|---|---|
committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-30 00:34:47 +0100 |
commit | 1a5c55eb89c22e8822ec057a3731a6d753f13859 (patch) | |
tree | fa09dd757a1966649119f70717bd11d679c0f179 /src/factory.h | |
parent | 1aaedffd8c68614936c59d4681e6dc111cb32691 (diff) |
Centralise engine access, add Portal FOV changer
- A bunch of stuff is now defined in one header, engineapi.h
- engineapi.c is responsible for setting up any interfaces/stuff that's
used in more than one place
- mkgamedata is pretty much rewritten and now supports nested
conditionals
- gamedata variables no longer have the gamedata_ prefix because it was
just annoyingly long all the time
- vcall macros are somewhat revamped and support dynamic (gamedata)
indices
- Portal 1 FOV can be set anywhere from 75-120 using fov_desired -
tested in both the main versions currently used by runners
- A few typos were also fixed ("intput," "writeable," "indexes")
Diffstat (limited to 'src/factory.h')
-rw-r--r-- | src/factory.h | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/factory.h b/src/factory.h deleted file mode 100644 index 18bf069..0000000 --- a/src/factory.h +++ /dev/null @@ -1,14 +0,0 @@ -/* This file is dedicated to the public domain. */ - -#ifndef INC_FACTORY_H -#define INC_FACTORY_H - -/* Access to game and engine factories obtained on plugin load */ - -typedef void *(*ifacefactory)(const char *name, int *ret); -extern ifacefactory factory_client, factory_server, factory_engine, - factory_inputsystem; - -#endif - -// vi: sw=4 ts=4 noet tw=80 cc=80 |