diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
commit | 117f3ad6ae3fb6df54bc553bd1efbab080d39606 (patch) | |
tree | 4afff34653060dd8a15110a10ac4055451f0e448 /src/factory.h | |
parent | 9d1fea271bd823b6dc98feb61992bbe64b95a188 (diff) |
Add engine_no_focus_sleep backport, fix codegen
Default gamedata values actually work the way they're supposed to now.
Diffstat (limited to 'src/factory.h')
-rw-r--r-- | src/factory.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/factory.h b/src/factory.h index a72afef..18bf069 100644 --- a/src/factory.h +++ b/src/factory.h @@ -6,7 +6,8 @@ /* Access to game and engine factories obtained on plugin load */ typedef void *(*ifacefactory)(const char *name, int *ret); -extern ifacefactory factory_client, factory_server, factory_engine; +extern ifacefactory factory_client, factory_server, factory_engine, + factory_inputsystem; #endif |