diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
commit | 117f3ad6ae3fb6df54bc553bd1efbab080d39606 (patch) | |
tree | 4afff34653060dd8a15110a10ac4055451f0e448 /src/autojump.c | |
parent | 9d1fea271bd823b6dc98feb61992bbe64b95a188 (diff) |
Add engine_no_focus_sleep backport, fix codegen
Default gamedata values actually work the way they're supposed to now.
Diffstat (limited to 'src/autojump.c')
-rw-r--r-- | src/autojump.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/autojump.c b/src/autojump.c index 6c30df9..a8d7ee2 100644 --- a/src/autojump.c +++ b/src/autojump.c @@ -74,7 +74,7 @@ static bool unprot(void *gm) { bool autojump_init(void) { // TODO(featgen): auto-check these factories if (!factory_client || !factory_server) { - con_warn("autojump: missing required interfaces\n"); + con_warn("autojump: missing required factories\n"); return false; } if (!gamedata_has_vtidx_CheckJumpButton || !gamedata_has_off_mv) { |