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author | Michael Smith <mikesmiffy128@gmail.com> | 2022-07-16 16:37:25 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-07-23 19:02:10 +0100 |
commit | 8c8680ad112f3ad1360aa5547392119ed4de6581 (patch) | |
tree | 66e4a6f650693dedf20246d083492153724aae10 /src/alias.c | |
parent | 5b801b6934bf8361af4cee7556351a7fd43150fa (diff) |
Add keybind lookup code
Also centralise NEXT_INSN macro, into its own header at least for now.
Diffstat (limited to 'src/alias.c')
-rw-r--r-- | src/alias.c | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/alias.c b/src/alias.c index 9d53e69..3605800 100644 --- a/src/alias.c +++ b/src/alias.c @@ -25,6 +25,7 @@ #include "gametype.h" #include "mem.h" #include "x86.h" +#include "x86util.h" struct alias **_alias_head; @@ -68,16 +69,6 @@ DEF_CCMD_HERE(sst_alias_clear, "Remove all command aliases", 0) { alias_nuke(); } -// XXX: same as in demorec, might want some abstraction for this -#define NEXT_INSN(p, tgt) do { \ - int _len = x86_len(p); \ - if (_len == -1) { \ - errmsg_errorx("unknown or invalid instruction looking for %s", tgt); \ - return false; \ - } \ - (p) += _len; \ -} while (0) - static bool find_alias_head(con_cmdcb alias_cb) { #ifdef _WIN32 for (uchar *p = (uchar *)alias_cb; p - (uchar *)alias_cb < 64;) { |