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authorMichael Smith <mikesmiffy128@gmail.com>2023-11-20 20:22:55 +0000
committerMichael Smith <mikesmiffy128@gmail.com>2023-12-04 19:30:09 +0000
commit324ebec00666aeaa45828712fcc27b70ef86350a (patch)
treeb4353c23d9237c3acd2bac82b9b3f923e52244d5 /gamedata
parent44d805746e27c58f906ba73f541abcb363323a75 (diff)
Add cutscene skipping to L4D quick reset
Also done with quite a lot of RE help from bill - thanks again!
Diffstat (limited to 'gamedata')
-rw-r--r--gamedata/gamelib.kv10
1 files changed, 10 insertions, 0 deletions
diff --git a/gamedata/gamelib.kv b/gamedata/gamelib.kv
index 653be12..8cf86d2 100644
--- a/gamedata/gamelib.kv
+++ b/gamedata/gamelib.kv
@@ -40,4 +40,14 @@ vtidx_Teleport {
off_curtime 12
off_edicts { L4D 88 }
+// IServerGameDLL
+vtidx_GameFrame 4
+vtidx_GameShutdown 7
+
+// CDirector
+vtidx_OnGameplayStart {
+ L4D2 11 // note: just happens the same on linux!
+ L4D1 11 // TODO(linux): unknown whether or not this is the same
+}
+
// vi: sw=4 ts=4 noet tw=80 cc=80 ft=text