diff options
author | Matthew Wozniak <sirtomato999@gmail.com> | 2022-11-17 14:34:47 -0300 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2023-12-19 16:29:08 +0000 |
commit | 374ae0fbc44db36d9abb6b5b1fe065bc3949e201 (patch) | |
tree | 04b1a66a5898bdd420c9cd523cc40a0062511aef /gamedata/vgui2.kv | |
parent | e3d7cc9c80159849289a8bab03eca088b758941b (diff) |
Add VGUI HUD overlay drawing feature
Currently only supports Orange Box and Left 4 Dead branches. There's
quite a large amount of gamedata involved in making this work, and
figuring it out for the likes of Portal 2 doesn't seem like a major
priority at the moment.
Diffstat (limited to 'gamedata/vgui2.kv')
-rw-r--r-- | gamedata/vgui2.kv | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/gamedata/vgui2.kv b/gamedata/vgui2.kv new file mode 100644 index 0000000..6fd55a3 --- /dev/null +++ b/gamedata/vgui2.kv @@ -0,0 +1,7 @@ +// = vgui2 library = + +// ISchemeManager +vtidx_GetIScheme 8 + +// IScheme +vtidx_GetFont 3 |