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authorMichael Smith <mikesmiffy128@gmail.com>2022-05-30 00:57:45 +0100
committerMichael Smith <mikesmiffy128@gmail.com>2022-05-30 23:37:45 +0100
commit165aa899bc9d1ea0bebb7b08351582dfeff8bbde (patch)
tree4f966f7d4526224138b8c38bb57dcddae26029aa /compile
parentdacb42286f41065c495b685a73ac6885dba3dcd8 (diff)
Add basic Portal crosshair colour customisation
Currently only works in 3420 and 5135 and uses hardcoded offsets with a byte pattern sanity check. Future work includes making it more widely compatible, and also doing the crazy thing I wanted to do but gave up on wherein the actual textures and stuff get patched in memory to sync up all the colours. Oh also, a couple of vtables were erroneously made executable, so I went ahead and fixed that while I was at it.
Diffstat (limited to 'compile')
-rwxr-xr-xcompile1
1 files changed, 1 insertions, 0 deletions
diff --git a/compile b/compile
index 02a80d3..d921b78 100755
--- a/compile
+++ b/compile
@@ -53,6 +53,7 @@ src="\
kv.c
l4dwarp.c
nosleep.c
+ portalcolours.c
sst.c
x86.c"
if [ "$dbg" = 1 ]; then src="$src \