diff options
author | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2022-04-25 04:24:52 +0100 |
commit | 117f3ad6ae3fb6df54bc553bd1efbab080d39606 (patch) | |
tree | 4afff34653060dd8a15110a10ac4055451f0e448 /compile | |
parent | 9d1fea271bd823b6dc98feb61992bbe64b95a188 (diff) |
Add engine_no_focus_sleep backport, fix codegen
Default gamedata values actually work the way they're supposed to now.
Diffstat (limited to 'compile')
-rwxr-xr-x | compile | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -47,6 +47,7 @@ src="\ gameinfo.c hook.c kv.c + nosleep.c sst.c x86.c" if [ "$dbg" = 1 ]; then src="$src \ @@ -59,7 +60,7 @@ $HOSTCC -O2 -fuse-ld=lld $warnings -D_FILE_OFFSET_BITS=64 -o .build/codegen \ $HOSTCC -O2 -fuse-ld=lld $warnings -D_FILE_OFFSET_BITS=64 -o .build/mkgamedata \ src/build/mkgamedata.c src/kv.c .build/codegen `for s in $src; do echo "src/$s"; done` -.build/mkgamedata gamedata/gamelib.kv gamedata/engine.kv +.build/mkgamedata gamedata/engine.kv gamedata/gamelib.kv gamedata/inputsystem.kv for s in $src; do cc "$s"; done $CC -shared -fpic -fuse-ld=lld -O0 -w -o .build/libtier0.so src/stubs/tier0.c $CC -shared -fpic -fuse-ld=lld -O0 -w -o .build/libvstdlib.so src/stubs/vstdlib.c |