diff options
author | Matthew Wozniak <sirtomato999@gmail.com> | 2022-11-17 14:34:47 -0300 |
---|---|---|
committer | Michael Smith <mikesmiffy128@gmail.com> | 2023-12-19 16:29:08 +0000 |
commit | 374ae0fbc44db36d9abb6b5b1fe065bc3949e201 (patch) | |
tree | 04b1a66a5898bdd420c9cd523cc40a0062511aef /compile.bat | |
parent | e3d7cc9c80159849289a8bab03eca088b758941b (diff) |
Add VGUI HUD overlay drawing feature
Currently only supports Orange Box and Left 4 Dead branches. There's
quite a large amount of gamedata involved in making this work, and
figuring it out for the likes of Portal 2 doesn't seem like a major
priority at the moment.
Diffstat (limited to 'compile.bat')
-rw-r--r-- | compile.bat | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/compile.bat b/compile.bat index 8db2231..97bbb6f 100644 --- a/compile.bat +++ b/compile.bat @@ -78,6 +78,7 @@ setlocal DisableDelayedExpansion :+ gameinfo.c
:+ gameserver.c
:+ hook.c
+:+ hud.c
:+ kvsys.c
:+ l4dmm.c
:+ l4dreset.c
@@ -100,7 +101,8 @@ if "%dbg%"=="0" set src=%src% src/wincrt.c %HOSTCC% -fuse-ld=lld -municode -O2 %warnings% -D_CRT_SECURE_NO_WARNINGS -include stdbool.h -ladvapi32 ^
-o .build/mkentprops.exe src/build/mkentprops.c src/kv.c || exit /b
.build\codegen.exe%src% || exit /b
-.build\mkgamedata.exe gamedata/engine.kv gamedata/gamelib.kv gamedata/inputsystem.kv gamedata/matchmaking.kv || exit /b
+.build\mkgamedata.exe gamedata/engine.kv gamedata/gamelib.kv gamedata/inputsystem.kv ^
+gamedata/matchmaking.kv gamedata/vgui2.kv gamedata/vguimatsurface.kv || exit /b
.build\mkentprops.exe gamedata/entprops.kv || exit /b
llvm-rc /FO .build\dll.res src\dll.rc || exit /b
%CC% -fuse-ld=lld -shared -O0 -w -o .build/tier0.dll src/stubs/tier0.c
|