diff options
author | Hayden K <imaciidz@gmail.com> | 2023-07-29 23:03:38 +0100 |
---|---|---|
committer | Michael Smith <mikesmiffy128@gmail.com> | 2023-08-02 21:02:31 +0100 |
commit | ef84ee88045a509acb65c148220ad12b81a35b80 (patch) | |
tree | 560e261b7c42f56de9fac055a0a9410cab3a8fdb | |
parent | 9a0d8730fa977f666b5c12e4c5901e7d0391e245 (diff) |
Add gamedata for mouse scaling in newest L4D1
-rw-r--r-- | gamedata/inputsystem.kv | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gamedata/inputsystem.kv b/gamedata/inputsystem.kv index 95fa51f..9c2e420 100644 --- a/gamedata/inputsystem.kv +++ b/gamedata/inputsystem.kv @@ -8,6 +8,7 @@ vtidx_SleepUntilInput { // XXX: This function won't always exist even when has_ is true. // It's only used by rinput.c after checking that m_rawinput exists. vtidx_GetRawMouseAccumulators { + L4D1 39 L4D2 37 2013 39 Portal2 50 |