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authorMichael Smith <mikesmiffy128@gmail.com>2022-03-19 18:46:03 +0000
committerMichael Smith <mikesmiffy128@gmail.com>2022-03-19 18:46:03 +0000
commit254c7be6edd17a3c33e9152097264f5b159b1b45 (patch)
tree1017c0053498185229a7510412d7557ad1e53eec
parent3a93a252d363c3c30bafd1867ac4bb5690822044 (diff)
Fix a couple of errata
1. Why is it so hard to remember to bump the years aaaaaaaaaaaaaaaaaaaa 2. Aciidz wrote the mat_monitorgamma patch a while ago and it turns out he since found out it's not version-specific, so the comment was confusing.
-rw-r--r--LICENCE2
-rw-r--r--dist/LICENCE.linux2
-rw-r--r--dist/LICENCE.windows2
-rw-r--r--src/fixes.c7
4 files changed, 6 insertions, 7 deletions
diff --git a/LICENCE b/LICENCE
index d305602..31f7963 100644
--- a/LICENCE
+++ b/LICENCE
@@ -1,7 +1,7 @@
Except where otherwise noted, the following terms apply:
════════════════════════════════════════════════════════════════════════════════
Copyright © 2022 Michael Smith <mikesmiffy128@gmail.com>
-Copyright © 2021 Willian Henrique <wsimanbrazil@yahoo.com.br>
+Copyright © 2022 Willian Henrique <wsimanbrazil@yahoo.com.br>
Copyright © 2022 Hayden K <imaciidz@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
diff --git a/dist/LICENCE.linux b/dist/LICENCE.linux
index b0e4705..13cd6b3 100644
--- a/dist/LICENCE.linux
+++ b/dist/LICENCE.linux
@@ -1,7 +1,7 @@
Source Speedrun Tools is released under the following copyright licence:
════════════════════════════════════════════════════════════════════════════════
Copyright © 2022 Michael Smith <mikesmiffy128@gmail.com>
-Copyright © 2021 Willian Henrique <wsimanbrazil@yahoo.com.br>
+Copyright © 2022 Willian Henrique <wsimanbrazil@yahoo.com.br>
Copyright © 2022 Hayden K <imaciidz@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
diff --git a/dist/LICENCE.windows b/dist/LICENCE.windows
index a732745..13f282f 100644
--- a/dist/LICENCE.windows
+++ b/dist/LICENCE.windows
@@ -1,7 +1,7 @@
Source Speedrun Tools is released under the following copyright licence:
════════════════════════════════════════════════════════════════════════════════
Copyright © 2022 Michael Smith <mikesmiffy128@gmail.com>
-Copyright © 2021 Willian Henrique <wsimanbrazil@yahoo.com.br>
+Copyright © 2022 Willian Henrique <wsimanbrazil@yahoo.com.br>
Copyright © 2022 Hayden K <imaciidz@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any purpose
diff --git a/src/fixes.c b/src/fixes.c
index 9701aed..e0dd6f1 100644
--- a/src/fixes.c
+++ b/src/fixes.c
@@ -92,11 +92,10 @@ void fixes_apply(void) {
}
}
- // For some reason, L4D1 v1.0 hides mat_monitorgamma and doesn't archive it.
+ // For some reason, L4D1 hides mat_monitorgamma and doesn't archive it.
// This means on every startup it's necessary to manually set non-default
- // values via the menu. This change here brings it in line with newest Steam
- // L4D1, all versions of L4D2, and probably all other Source games for
- // convenience.
+ // values via the menu. This change here brings it in line with pretty much
+ // all other Source games for convenience.
if (GAMETYPE_MATCHES(L4D1)) {
chflags("mat_monitorgamma", CON_HIDDEN | CON_DEVONLY, CON_ARCHIVE);
}