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author | Michael Smith <mikesmiffy128@gmail.com> | 2021-11-20 04:06:14 +0000 |
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committer | Michael Smith <mikesmiffy128@gmail.com> | 2021-11-20 04:06:14 +0000 |
commit | eb6fc1676401bc71419db2239e350ae24f63ae4e (patch) | |
tree | 458e01c2e033bfb97be1f1fbf8cbfa41052d6209 | |
parent | da6f343032cb01597dc7866e66f091adf3243a62 (diff) |
Set sst_autorecord to 1 by defaultv0.1-BETA
A few of us agreed there's really no reason not to.
-rw-r--r-- | src/demorec.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/demorec.c b/src/demorec.c index 8e4c2c2..60966e5 100644 --- a/src/demorec.c +++ b/src/demorec.c @@ -44,7 +44,7 @@ static int auto_demonum = 1; static bool auto_recording = false; DEF_CVAR(sst_autorecord, "Continue recording demos through map changes", - "0", CON_ARCHIVE | CON_HIDDEN) + "1", CON_ARCHIVE | CON_HIDDEN) static void VCALLCONV hook_StopRecording(void *this) { // This hook will get called twice per loaded save (in most games/versions, |